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Rules Rules | Jupiter Dimension

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Lollipop56

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UniverseMC - Faction Rules: Jupiter

Last edited on 3rd of May 2021.

Disclaimer: These rules are subject to change at any given time, it is your responsibility as a faction leader to keep up to date with the rules and make sure your faction members do as well. All punishments, whether done by a new recruit or a co-leader are all valid and no exceptions will be made. Any questions regarding the rules you must consult an admin/a member of the management team.

ALL punishments and rules are able to be waived, applied, and compromised by and to the management team’s discretion, no exceptions.

All rules that a faction breaks will be displayed in our factions striking system. This can be found on our Discord. Certain strikes require player removal/warn period, you will be notified usually through Discord direct messages. If you are subject to a strike, the administrative team are not obligated to inform you of your value being confiscated. The punishments for each strike will be given out as follows:


Strikes 1-9 - 10% balance deducted from current /f top totals
3 Warnings = 1 Strike
10 Strikes = Disband + All value removed


Defensive Rules

1. Illegal defences.
You are are not allowed to use the following items as defences:
- Cacti
- Enchantment tables
- Brewing Stands
- All variants of chests
- Levers
- Cakes
- SoulSand
- Torches
- Cobwebs
- Slime Blocks (Can be used for counter cannoning)
- Iron fences & regular fences
- Pistons
- Banners
- Anvils

- Sandbots on walls
- Patching with TNT
- Regenerative walls (water and lava)
- slabs of any kind
First Offence: Faction Strike + Defence Removed
Second Offence: 2x Faction Strikes + Defence Removed.
All of the listed defences are not allowed on our network. Please note that you can use Slime Blocks for counter cannons! You cannot use any of these materials to float/adjust your cannon as it gives your faction a severe advantage. Water and Lava regenerative walls are illegal. Even though the two materials do not collide and do not make obsidian/cobblestone - it's still considered illegal on our server.

2. Patching walls with schematica printer or gen buckets during an active raid.
a. Using gen buckets or schematica printer to patch walls that have just been hit with tnt!
Punishment lengths depend on severity
First Offense: 3h tempban - 1 Faction Strike
Second Offense: 6h tempban - 2 Faction Strikes
You may not use gen buckets to patch your walls while there is an active raid. An active raid becomes inactive 7 minutes after the TNT last breached the previous wall. This rule is inclusive of cannon walls. All of the walls you patch will be removed immediately.

3. Spawner Placement
Examples:
a. 3x3 box with spawners inside is illegal
b. Placing spawners in boxes in your walls is illegal, it has to be inside your main base
c. covering more your spawners in any block is illegal. The only exception to this rule is for the top and bottom of your spawner pillar.
d. You may not scatter your spawners across your base roof, meaning making a pillar that is 1-2 spawners all over your roof is illegal.

Punishment lengths depend on severity
First Offense: Removal of illegal block(s) and a faction warning
Second Offense: Removal of illegal block(s) and 2 faction warnings
Third Offense: Removal of illegal block(s) and 1 faction strike
This rule may be punishable by a faction strike depending on severity.
All spawners must be raidable. Spawners must be able to be cegged and cannot be freely floating.

4. Illegal Buffer
Examples:
a. ✘ /f claim 20 would be an illegal wall buffer size (40x40)
b. ✔ /f claim 10 would be a legal wall buffer size (20x20)
c. Bases can only be a maximum of 3 chunks away from border. Factions base shells can only be 3 chunks away from the world border.
Punishment lengths depend on severity
First Offense: Removal of illegal claims and faction warning
Second Offense: Faction Strike
Factions are allowed a maximum of a 20 chunk wall buffer. This buffer starts from the outer base wall. You will receive a warning for the first offence, if you have been asked to remove the claim and do not do so, you will receive a faction strike.

5. Raid detectors/Tracker Bots
Examples:
a. Using a Discord bot to notify you when someone is near your walls
b. Using OQ Minebot Raid Alerts
c. Using Console Client Raid Alerts
d. Using any type of bot which tracks a factions/player information (e.g. Claims).
Punishment lengths depend on severity
First Offense: 5 Faction Strikes
Second Offense: Disqualification
You may not utilize bots (This includes automated Discord Bots) that notify you of nearby players and tnt explosions for checking your walls or any other reasons. You may, however, use redstone check boxes to monitor your walls. Anything that notifies you about a potential raid other than redstone check boxes is not allowed. Using any type of bot which tracks another factions/players information in order to alert you of a potential raid or provide you with any other benefit, is not allowed. Bots that remind you to check walls are permitted.

6. Patching Oceans (an area made up of fully sourced water) are only allowed on your base (Maximum size of 1 chunk/16 blocks long).
Punishment lengths depend on severity
First Offense: 1 Faction Warning Illegal ocean will be world edited out
Second Offense: 1 Faction Strike Illegal ocean will be world edited out
a. Oceans are only allowed on your base. (Maximum size of 1 chunk/16 blocks long).
b. An ocean does not need to be full source block. (( This means you can not have any ocean that is more than 3blocks wide per side ))

7. Finnsters
Punishment lengths depend on severity
First Offense: 1 Faction Strike Illegal defense will be world edited out
Second Offense: 2 Faction Strikes Illegal defense will be world edited out
You're only allowed 2 Chunks maximum of Finnsters.

8. Wilderness Patching
Punishment lengths depend on severity
First Offense: Faction Warning + Removal of Patching
Second Offense: 1 Faction Strike
Third Offense: 2 Faction Strikes + 12h tempban
Breaking this rule may result in a faction strike.
You are not permitted to use any claims past your 20 chunk buffer of walls, This includes wilderness/your own factions claims. You cannot use these claims to Prevent the attacking faction in any way to have to breach more walls.

9. Mining Spawners During Active Raid
a. Mining your spawners during an active raid, without waiting 7mins.
b. Creeper egging/TNTing your spawners during an active raid, without waiting 15 mins from when the last wall is breached/destroyed by the raiding faction.
c. Chunkbusting your value while being raided.
d. Trenching your value while being raided.

Note: We do not refund the spawners that were mined in the process.

First Offence: 2 Faction Strikes + 1d tempban for user mining/cegging/tnting/chunkbusting
Second Offence: 4 Faction Strikes + 7d tempban for user mining/cegging/tnting/chunkbusting

You can not use any methods to try and stop the other faction from getting your value during a raid e.g. cegging/tnting/chunkbusting/trenching.


10. Countering from behind
Countering from behind in any way is prohibited.
Punishment lengths depend on severity.
First Offence: 1 Faction Strike + Removal of Cannon/claim + subjected to a rollback (Administration discretion)
Second Offence: 2 Faction Strikes + Removal of Cannon/Claim + 6h tempban of Cannoner + subjected to a rollback (Administration discretion)

11. Base Size Rule
The maximum base size prohibited is an 10x10.
Punishment lengths depend on severity.
1st Offense: Removal of illegal base chunks + Verbal Warning
2nd Offence: Removal of illegal base chunks + Warning
3rd Offence: Removal of illegal base chunks + Faction Strike

12. Firing Multiple Counters You may ONLY fire 1 cannon at a time.
a. You MUST wait 10 minutes before switching to another counter cannon including side counter cannons and firing them.
First offense: 1 Faction strike
Second offense: 1 Faction strike + cannon will be removed + subjected to a rollback (Administration discretion)

13. Buffer countering while on shield
a.Buffer countering while on shield is not allowed. you are only allowed to side counter while on shield.
First offense: 1 Faction warning, 1-day ban to player(s) involved, and rollback to the affected area
(Administration discretion)

14. Maximum of TWO counter cannons per base.
a. Factions can ONLY have 1 counter cannon per side of their base. Meaning you can have a maximum of two counter cannons per base. With this Factions can have a MAXIMUM of 3 chunks of walls in front of their counters. This includes the allowed 1 chunk of ocean.
You can not bypass this rule by using cannons that are able to 360 and shoot both directions
First Offense: 1 Faction Warning + Removal of Cannons above limit
Second Offense: 1 Faction Strike + Removal of Cannons above limit

Claiming Rules

1. Anti-raid claims
a. Anti-raid claims must be at a minimum of 5 chunks from the end of your buffer and the maximum size of the anti raid claims is 5x5 chunks.
b. Anti-Raid claims are limited to 1 Anti-Raid claim per side of the base.
c. Anti-raid claims must be separated by 5 chunks if close to another anti-raid claim.
Punishment lengths depend on severity
First Offence: Faction Verbal Warning + Removal of Claims.
Second Offence: Faction Warning + Removal of Claims

2. Extending your buffer
a. Exceeding your 20 chunk buffer limit is prohibited.
Punishment lengths depend on severity
First Offence: Faction Warning + Removal of illegal walls/claims
Second Offence: Faction Strike + Removal of illegal walls/claims

3. Raid Claim Rules
a. You are allowed a MAXIMUM of 24 walls (+ the cannon box wall) on each side of a cannon box.
b. Anything that requires an extra shot (other than patches within reason and adjust box) to breach will count as an extra wall (excluding the cannon box wall).
c. Trap walls will count as a wall as well.
d. A faction is allowed a MAXIMUM of a SET 10x10 claim + an additional 12 chunks for your float in a straight line on their raidclaims.
e. A faction is only allowed 1 raid claim per side.
f. No slabs on a cannon box.
g. You cant overlap your cannon box with your spawnerchunk providing it shield (making it unraidable).
Punishment lengths depend on severity
First Offense: Faction Warning + claims removed + Extra wall will be removed + Subjected to a rollback (Administration discretion)
Second Offense: Faction Strike + Subjected to a rollback (Administration discretion)
Factions are allowed a maximum of a SET 10x10 claim as their raid claim (this includes the adjustment). You may only have one raid claim PER SIDE of the base. Factions are allowed 1 cannon per raid claim. If you are using an adjustable X cannon your backboard/float may be extended outside of your raid claims but it must remain unclaimed if it does not fit inside of your SET 10x10 claim.

4. B-Claims
a. Claiming chunks within another factions buffer limit.
b. Claiming a 1 chunk to stop a faction from getting a full buffer.
c. Claiming raid claims by someones base within their buffer limit.

1st Offense: Removal of B-claims
2nd Offence: Removal of B-claims + Faction Warning
3rd Offence: Removal of B-claims + Faction Strike
We will not remove "b-claims" after the grace period has ended. No exceptions.

5. Bases too close.
a. When building a base next to another base, a minimum gap of 30 chunks is to be kept in between the 2 buffers.
b. The base closest to the corner will take priority.
First Offence: Faction Warning + Notice to remove the base set in ./f home or message to leader on discord.
Second offence: If base is not moved within 24 hours, the base will be set to conform to this rule, this may lead to a possible unclaim of a full base.

6. A faction can only claim a single corner
a. Creating an alt faction, alt factions are not allowed
b. Claiming 2 corners.
c. Claiming 1 corner in one world and 1 corner in another world.
Please note that if you do own 2 corners, the admin team is not responsible for warning you prior to unclaiming the corner. Claim corners at your own risk.
1st Offense: Removal of additional corner claim.

Cannoning Rules

1. Cannon Speed (3 Seconds)
a. Dry Cannons are excluded from this rule. Dry cannons have a unlimited cannon speed as these types of cannons cannot breach through watered walls therefore you can only raid dry walls with these cannons. With this, dry cannons DO NOT count as an active raid.
Punishment lengths depend on severity
First Offense: Faction Strike, Removal of cannon, 6h tempban for player who made the clock + subject to a rollback (Administration discretion)
Second Offense+: Faction Strike, 2d tempban for player who made the clock + subject to a rollback (Administration discretion)
We as a staff team go off the ticks set on the cannon, not off of the breaking of walls. Video evidence is needed of the cannon ticks for us to roll back the defending faction. The current cannoning speed on the Jupiter dimension is 3 seconds. One stackers are strictly prohibited as they do not set off a raid timer and they fire faster than 3 seconds

2. Multiple Wall Shooters
Punishment lengths depend on severity
1st Offense: Faction Warning + Removal of Cannon + 6h tempban for the person who built the cannon + subjected to a rollback (Administration discretion)
2nd Offense: Faction Strike + Removal of Cannon + 14d tempban for the person who built the cannon + subjected to a rollback (Administration discretion)
You can not have a cannon that shoots through more than 1 wall OR reverse layer per button press. (1 wall per button press is allowed two walls per button press is not allowed). Additionally, you can not have a cannon that blows up two places of a wall with one button press.

3. Left/Right Shooting
Punishment lengths depend on severity
First Offense: 12h Temp Ban + Faction Warning + Removal of cannon + subjected to a rollback (Administration discretion)
Second Offense: 1d Temp Ban + Faction Strike + Removal of cannon + subjected to a rollback (Administration discretion)
Left/right shooting of any kind is prohibited

4. Roof Cannoning
Punishment lengths depend on severity
All Offenses: Faction Strike + subjected to a rollback (Administration discretion)
Roof cannons are NOT allowed unless it exploits a playermade issue (ex: built base at wrong Y) Roof cannons are described as any cannon that shoots tnt above Y:254.

5. Cannon Count
Examples:
a. You cannot have one cannon in the sky and one cannon at bedrock even if they're in the same raid claim
b. You can not raid at the same time as another faction
c. This includes buffer counters and side counters.
Punishment lengths depend on severity
All Offenses: Faction Strike + subjected to a rollback (Administration discretion)
You may only use one cannon at a time while raiding a faction. You cannot have more than one Active cannon per raid claim. In order to use a new cannon/the same cannon, you must wait out the 30 minute cooldown.

6. Lag Cannons
Punishment:
All Offences: 2 Faction Strikes + Removal of Cannon.
Player who built the cannon is also subject to being blacklisted from the network. This is at Administration/Management discretion.
Any sort of cannon that may intentionally cause lag or crash the server will not be tolerated on our network.

7. Wall Removers, T-Nukes, anything that nukes Horizontally and anything that double nukes
Punishment:
All Offences: 2 Faction Strikes + Removal of Cannon + subjected to a rollback (Administration discretion)
Wall removers, T-Nukes, and anything that nukes horizontally to the side is not allowed. Anti-patches cannons are allowed. Anything that double nukes is not allowed.

8. During a raid, you can only use 1 raid claim/cannon box
During a raid, you may only use 1 raid claim/cannon box this means that you can only use the cannon box/raid claim that you started the raid with and it must be used for the entire raid. You are not allowed to switch cannon box or raid claim during your raid. This means if the defending faction breaches your cannon box you are not allowed to switch cannon box or raid claim within 30 minutes from your last shot. (this includes if your cannon blows)
Punishment:
All Offences: Faction Strike

9. Raiding in Grace
a. You can not set your base region to a cannon in order to raid someone with grace.
Punishment:
All Offences: Faction Strike + subjected to a rollback (Administration discretion)

10. AFK Raiding
You are not allowed to AFK raid another faction, one member of your faction has to be present on either their walls or inside the cannon box and he has to respond to dms of staff members. Additionally, you are not allowed to have any alt accounts button spam for your faction. These alts are not allowed to have automated return/responses to help your faction. You either have an active faction member cannoning and pressing your button/lever, or you do not raid.
Punishment lengths depend on the severity
1st Offence: 1d tempban to the main and alt account in question + 1 faction strike
2nd Offence: 3d tempban to the main and alt account in question + 1 faction strike
3rd Offence: Administration discretion

11. Raid Leeching/Interfering
Examples:
a. Waiting for a faction to breach a base and rushing in to steal the loot
b. Going into the breached base if you are not the faction who is raiding or defending
Punishment lengths depend on severity
1st Offense: 1d tempban for those who are present/helping + 2 Faction Strikes (For the faction who is leeching/interfering)
2nd Offense: 7d tempban for those who are present/helping + 3 Faction Strikes (For the faction who is leeching/interfering)
You may not leech off of a faction's raid. You must raid the faction yourself after they finish (after the timeout period) in order to get the base loot. Anyone involved in the leeching will be punished. You can not be present at any given time at an active raid which does not directly involve your faction.

12. Wilderness Cannons
Punishment lenghts depend on severity.
1st Offense: Faction Warning + subjected to a rollback (Administration discretion)
2nd Offense: Faction Stike + subjected to a rollback (Administration discretion)
Under no circumstance can a faction raid/counter a base/cannon box with an unclaimed cannon.

13. U-Fusion Cannons
Barrels must be located within the cannon box.
1st Offense: Faction Warning + Removal of Cannon + 6h tempban for the person who built the cannon
subjected to a rollback a (Administration discretion)

2nd Offense: Faction Strike + Removal of Cannon + 14d tempban for the person who built the cannon
subjected to a rollback a (Administration discretion)

14. Rev Nukes
1st Offense: Faction Strike + Removal of Cannon + 6h tempban for the person who built the cannon
subjected to a rollback (Administration discretion)

2nd Offense: x2 Faction Strike + Removal of Cannon + 14d tempban for the person who built the cannon
subjected to a rollback(Administration discretion)

15. Dispenser Limit
Cannons are limited to only 3000 dispensers per cannon, any dispenser count higher will result in the following punishments.
1st Offense: Faction Strike + Removal of Cannon + 6h tempban for the person who built the cannon + subjected to a rollback (Administration discretion)
2nd Offense: x2 Faction Strike + Removal of Cannon + 7d tempban for the person who built the cannon + subjected to a rollback (Administration discretion)

16. Claiming another factions cannon/sand bots.
Examples:
a. Claiming another factions land to prevent them from setting up another cannon and/or counter cannon.
1st Offence: Faction Warning + Removal of claims + subjected to a rollback (Administration discretion)
2nd Offence: Faction Strike + Removal of claims + subjected to a rollback (Administration discretion)

17. Floating off of string
Examples:
Using string as your X Adjust on a cannon
1st Offence: Faction Warning + Removal of string
2nd Offence: Faction Strike + Removal of string

18. Cannons that bypass walls
a. Any type of cannon that bypasses walls whether this be shooting over or around the allowed wall limit is not allowed.
First Offense: 2 Faction Strikes + Removal of cannon
Second Offense: 3 Faction Strikes + Removal of cannon
Third Offense: Complete faction disband

19. Overstacker Limit
a. Factions can use a maximum of a 6 block overstack on their overstacker cannons.
First Offense: 1 Faction Warning + Removal of the cannon
Second Offense: 1 Faction Strike + Removal of the cannon
Third Offense: 2 Faction Strikes + Removal of the cannon


20. Side counters
a. Factions can have no more than two side counters on their buffer per side of their buffer. With this Factions MAY NOT set up a side counter on the border side of the opposing Factions cannon.
First Offense: 1 Faction Warning
Second Offense: 1 Faction Strike
Third Offense: 2 Faction Strikes

Misc Rules

1. Merging
a. You may not join another faction and bring any value (This includes grace).
b. You may not join a faction and bring TNT papers/Sell Wands/Harvester Hoes.
c. Having your members hop factions to help with different raids.
d. Having members hop from one faction to pvp and join the old faction later.
e. If your faction is disqualified/disbanded you are NOT allowed to create another faction.
f. Having two accounts in different factions.

g. Selling spawners by paying and then dropping them is not allowed
h. Underpaying for spawners is not allowed
Any Attempt to bypass this rule will be punishable. This includes but is not limited too;
a. Any form of Selling value to a faction, then joining the faction.
b. Dropping any sort of value, then joining the same or another faction.
c. Deliberately dying with value on you.
d. Deliberately losing CF's to lose money.

Note: in circumstances where a player is habitually faction hopping and assuring few/many factions a strict punishment, we reserve the right to skip over a whole faction punishment and just punish the player. This is admin discretion and will result in a temporary ban of between 1-7 days first/second offence and onwards if the player does not give up the behaviour.

Punishment Lengths Depend on the Severity
First Offense: 3 - 4 Faction strike(s) + Removal of merged value
Second Offense: Complete faction disband
Combining your factions value/members with another factions value/members into one faction throughout any point in the map will result in punishment. Members must stick to one faction. They may not play in separate factions even if they are on alts. You may leave your faction for another faction, however, if you are caught joining back you may be punished. You may leave or join other factions as long as it is before the end of grace period.
Any Attempt to bypass this rule will be punishable.


2. Raiding a faction on shield
You may not raid a faction that is currently on shield. This rule is similar to the rule that states you cannot counter whilst on shield. It is your responsibility to check /f who to see if the faction you are attempting is currently on shield, if they are, you must wait until the shield is inactive.

1st offence: 1 faction strike +rollback to the faction being raided
2nd offence: 2-3 faction strikes +rollback to the faction being raided
3rd offence: Admin discretion

3. Giving other factions wealth/items.
a. You may not give any other faction any items that would benefit them.
b. You may not give any other faction value.
Punishment lengths depend on severity. Determined by an Administrator.

4. Autoselling
1 Faction Strike + Perm Ban for involved players.
This includes scripts, macros etc.

5. Excessively Ban Evading/Cheating.
1 Faction Strike
Note: Every 5 Bans will equal a strike
[DETERMINED BY ADMINS]

6. Illegal Homes
Punishment lengths depending on severity.
1 Faction strike + POSSIBLE Season Ban for player(s) involved.
No homes in ANY land besides your own factions.
You cannot have a home and attempt to tp to gain the coordinates of the area. Having a home set in land other than your own will result in a permanent ban and a strike for your faction. Any loopholes to bypass this rule will be excused.

7. Scripting/Cane Nuking
5 strikes + removal of all value from scripting Cane Nuking + Permanent blacklist from the Realm.
Any form of scripting is strictly prohibited. Using the Break and place feature on printer, Karma Cane Mod, Macros and any type of modification that gives you an advantage. (Key Macros that run a command are allowed)

8. Strike Wars
a. After 24hours of an incident occuring it must be reported, failure to do so will result in the offence becoming null (Depending on the severity).


9. Insiding
All Offences: Permanent Ban + subjected to a rollback (Administration discretion)
You may not inside in ANY way. This means taking value from your faction in anyway, tp’ing users into the base without the owner's consent, and unclaiming land that causes your faction to get raided.
Sabotaging anything that the faction owns;
Counters, Cannons, Bases, Boxes, Derps, Claims
You may not leave a faction just to kill, raid or steal items from another member (of the same faction), any items received from the death will be refunded to the insided faction.
You may not threaten to leak the coordinates, or sell for IGM (in-game money). This counts as sabotaging as all bases should be found fairly.
You may not take sets, kb-items, chunkbusters, bosses, keys or other items from a base or kill members to received said rewards.

10. Intentional Insiding for Another Faction.
2 Faction Strikes + All value given back to the original faction + subjected to a rollback (Administration discretion)
Insiding your current faction to give value to another faction.
Sabotaging anything that the faction owns;
Counters, Cannons, Bases, Boxes, Derps, Claims

11. Automatic Farms
Punishment lengths depend on the severity
1st Offense: Removal of farm + 1 faction warning
2nd Offense and Following: Removal of farm + Faction Strike
Creating an automated farm to do all of your farming for you (e.g. sugarcane farm that uses pistons or minecarts etc or any other crop).

12. Inappropriate Faction Name
a. A faction name that disrespects the server/staff.
b. A faction name that disrespects another player.
c. A faction name that contains vulgar/derogatory terms.
Punishment lengths depend on the severity
1st Offense: Faction Warning + Force Faction Name Change.
2nd Offense: 1 Faction Strike + Force Faction Name Change.
3rd Offense: Faction Disband + 12h Tempban for the leader.

13. Scamming
Ingame scamming is allowed unless a staff member is the middleman in the trade.
Punishment lengths depend on the severity
ALL OFFENCES: Perm Ban w/ appeal.


14. Keeping another faction on raid timer without following through with an actual raid.
This was made a rule because factions would ask a 3rd party to shoot their walls every so often to ensure other factions were not allowed to attempt a raid because they were already in an active raid. Both parties involved will be subject to punishment.
ALL OFFENCES: 1 week DQ


15. Giving another Faction Free Grace
a. A faction may not have an opposing faction shoot at their base for free shield. Meaning factions cannot shoot a couple shots into your base then stop causing your faction to get free grace period.
ALL OFFENSES: Faction DQ for both Factions Involved

16. Alt Limit
a. Each player is allowed 24 Alt accounts + their main account
First Offense: 1 Hour Tempban for player with alts exceeding limits
Second Offense: 24 Hour Tempban + 1 Faction Strike

17. No enemies on walls during grace period
a. Factions cannot pvp or maintain on top of enemy factions walls to prevent them from genning or patching.
First Offense: 1 Hour Tempban for enemy faction members on walls
Second Offense: 3 Hour Tempban for enemy faction members on walls
Third Offense: 1 Faction Strike

18. Max 3 Alt Accounts AFK on walls
a. Factions may have a MAXIMUM of 3 Alt Accounts AFK on their walls at a time.
First Offense: 1 Hour Tempban for any accounts over 3
Second Offense: 4 Hour Tempban for any accounts over 3
Third Offense: 24 Hour Tempban for any accounts over 3 + 1 Faction Strike

19. Alts Capping Koths, Outpost & Conquest
a. Factions may not use ANY ALT accounts to capture any of the following, Koths, Conquests, or Outpost.
All offenses: 1 Faction Strike + Perm ban to account capturing illegally.
Factions may NOT use ALT accounts to capture any of those listed events. If you are caught abusing this to where you cannot be hit and become invincible you will be punished accordingly.
 
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